Compile AppleScripts and other OSA language scripts.
Syntax osacompile [-l language] [-e command] [-o name] [-d] [-r type:id] [-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...] Example $ osacompile -o myNewApp.app myScript.scpt Options -l language Override the language for any plain text files. Normally, plain text files are compiled as AppleScript. -e command Enter one line of a script. Script commands given via -e are prepended to the normal source, if any. Multiple -e commands can be given to build up a multi-line script. Because most scripts use characters that are special to many shell programs (e.g., Apple- Script uses single and double quote marks, `(', `)', and `*'), the command will have to be correctly quoted and escaped to get it past the shell intact. -o name Place the output in the file name. If -o is not specified, the resulting script is placed in the file `a.scpt'. -d Place the resulting script in the data fork of the output file. -r type:id Place the resulting script in the resource fork of the output file, in the specified resource. -t type Set the output file type to type. Type is a four-character code. If this option is omitted and the output file does not exist, the type is set to `osas', that is, a compiled script. -c creator Set the output file creator to creator. Creator is a four-charac- ter code. If this option is omitted and the output file does not exist, the creator is set to `ToyS', that is, Script Editor. -x Save the resulting script as execute only. -s Stay-open applet. This option is only valid when a new bundled applet or droplet is being created. -u Use startup screen. This option is only valid when a new bundled applet or droplet is being created. -a arch Create the applet or droplet for the specified target architecture arch. The allowable values are `i386' and `ppc'. By default, bundled applets and droplets are created as universal binaries. This option is only valid when a new bundled applet or droplet is being created.
If no options are specified, osacompile produces a classic Mac OS format script file, that is, type `osas' (compiled script), creator `ToyS' (Script Editor), with the script data in the scpt:128 resource and nothing in the data fork. This format is compatible with all Mac OS and macOS systems.
If the -o option is specified and the file does not already exist, osacompile uses the filename extension to determine what type of file to create. If the filename ends with `.app', a bundled applet or droplet will be created. (macOS only)
If the filename ends with `.scptd', a bundled compiled script will be created. Otherwise, the resulting script will be placed in the resource fork and/or data fork of the output file depending upon what other options are specified.
The -d and -r options are not exclusive. If exactly one is specified, the script is written only to that fork. If both are specified, the script is written to both forks.
$ osacompile -o myNewApp.app myScript.scpt
“Some painters transform the sun into a yellow spot; others transform a yellow spot into the sun” ~ Pablo Picasso
osacompile man page - Apple.com
osascript - Execute AppleScript
Show hidden files.scpt - Toggle the display of hidden files in Finder (will restart finder)